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  1. Jun 12, 2019
  2. Jun 11, 2019
  3. Jun 10, 2019
  4. Jun 08, 2019
  5. Jun 06, 2019
  6. Jun 04, 2019
    • Andras Lasso's avatar
      Fix loss of precision in vtkPlanes::SetFrustumPlanes · ece6fe43
      Andras Lasso authored
      vtkPlanes::SetFrustumPlanes(double planes[24]) method got plane positions in double, but the vtkPoints object that stored them used just floats. This caused loss of precision and warning "Common/Core/vtkAOSDataArrayTemplate.txx:132:38: runtime error: 1e+299 is outside the range of representable values of type 'float'" in TestLabelPlacementMapper.
      
      Fixed by creating vtkPoints object using vtkPoints::New(VTK_DOUBLE).
      ece6fe43
    • Ken Martin's avatar
      fix two issues with probing/finding cells · dfb490ce
      Ken Martin authored
      First issue is that a tolerance squared was being passed
      into a function needing distance. Needed a sqrt.
      The second issue is that the default computed tolerance for
      the proble filter was absurd and wasn't computed at all
      just hardcoded to max double which causes numerous overflows
      and incorrect behavior. Changed the logic to look at some
      actual cells and compute a tolerance from them.
      dfb490ce
  7. Jun 03, 2019
  8. Jun 02, 2019
  9. May 31, 2019
    • Andrew Bauer's avatar
      Disabling the CMake option to build scaled SOA vtkDataArrays · cd4d96bf
      Andrew Bauer authored
      Nearly everyone will NOT need the scaled SOA vtkDataArrays and it
      will add some to the library size so it should be disabled by
      default. It was enabled before this in order to force all the
      dashboards to actually test the code changes.
      cd4d96bf
    • Andrew Bauer's avatar
      Adding an SoA array class that has a scale factor · af18e4b5
      Andrew Bauer authored
      For zero-copying arrays for in situ work, this allows the situation
      where we want to scale the values that are stored in the memory
      by a constant value. This is useful for a simulation code that
      has multiple physics/simulation codes working together with
      different scalings in each physics/simulation so that when we
      get to doing zero-copy of their memory we can scale their field
      data into a common scale/unit.
      af18e4b5
  10. May 30, 2019
    • David Gobbi's avatar
      Add vtkEventData.h to CMakeLists.txt · 3eae5b5e
      David Gobbi authored
      This header wasn't installed or wrapped because it wasn't listed
      in the cmake files.  It also needed some modifications to enable
      it to be wrapped (the wrappers needed help to distinguish between
      template args and greater than, less than operators in two lines).
      3eae5b5e
    • Andras Lasso's avatar
      Prevent crash of vtkCellLocator when input data has no cells · bd5ffffb
      Andras Lasso authored
      vtkCellLocator crashed if input data set had no cells (due to accessing this->Tree[n] with this->Tree == nullptr).
      Now we check if this->Tree is initialized after each BuildLocatorIfNeeded call and return with an error or empty selection if the tree is invalid.
      bd5ffffb
  11. May 27, 2019
  12. May 22, 2019
  13. May 15, 2019
  14. May 10, 2019
  15. May 08, 2019
  16. May 06, 2019
  17. May 03, 2019
  18. May 02, 2019
  19. Apr 30, 2019
  20. Apr 29, 2019
  21. Apr 26, 2019
  22. Apr 25, 2019
  23. Apr 24, 2019
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