• lassoan's avatar
    ENH: Added new volume rendering quality option: Normal · e94653c8
    lassoan authored
    SetLockSampleDistanceToInputSpacing usually provides good quality rendering at acceptable speed, but on slow computers or in virtual reality views (where very high frame rate is needed), it is still necessary to allow choose between volume rendering speed and quality.
    Added a new option to clearly distinguish between quality settings:
    - adaptive: sampling computed from desired fps
    - normal: sampling computed from input volume
    - maximum quality: sampling computed from input volume, with 10x oversampling
    git-svn-id: http://svn.slicer.org/Slicer4/trunk@27153 3bd1e089-480b-0410-8dfb-8563597acbee
vtkMRMLGPURayCastVolumeRenderingDisplayNode.cxx 3.02 KB