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Ruiliang Gao
iMSTK
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f1893282b6f052f8ec4b71dde834851f9b1ea180
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11
2dCutting
ETI-Application
IMSHCamNav
NeedleTissueInteraction
cameraNavigationV2
master
default
protected
master-rgao
orthognathicSurgSim
refac-2dCutting
revert-97a875d1
vtkWith3DSlicerTag
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1
v1.0.0
12 results
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Created with Raphaël 2.2.0
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REFAC: Modify the FEM example to factor fixed boundary condition implementation changes
ENH: Add getType to the solver class
BUG: Fix the default fixed boundary conditioition implementation
BUG: Automatically append the root part to boundary condition file
REFAC: Default to blue background for better contrast
BUG: Default pointer initialization to nullptr
REFAC: Change example defaults
Merge branch 'updateSCCDSHA' into 'master'
COMP: Update to commit that removes all the warnings in the library
Merge branch 'BUILD_EXAMPLES_OFF' into 'master'
Fix imstkVulkanUtilities style
Merge branch 'NoRenderingOption' into 'master'
REFAC: Print correct info. in no-rendering mode
REFAC: Refactor imstk light class
Fix compilation with BUILD_EXAMPLES Off
Merge branch 'SuperbuildFixes' into 'master'
Merge branch 'VR_Vulkan' into 'master'
Add forgotten imgui dependency in iMSTKConfig.cmake
Fix iMSTK uses as an external project
REFAC: Move the infinite loop in no-rendering mode to simulation manager class
CLEANUP: fixed const correctness issues and added description for sss
CLEANUP: named mouse state enum
Merge branch 'revert-97a875d1' into 'master'
Revert "Merge branch 'NoRenderingOption' into 'master'"
revert-97a875d1
revert-97a875d1
Merge branch 'NoRenderingOption' into 'master'
Add NoRendering example
CLEANUP: added Vulkan shader path variable
Add NoRendering example
COMP: Update Eigen to official mirror
IMSHCamNav
IMSHCamNav
BUG: Flip normals
BUG: fixed specularity in VR for Vulkan
BUG: fixed performance problem with static mesh update
BUG: fixed shutdown of Vulkan renderer
BUG: removed duplicate callback functions
ENH: added function to retrieve VR system pointer for Vulkan renderer
ENH: added controller support and rendering in Vulkan VR
Add option to compile without any rendering
ENH: added HMD tracking for Vulkan VR
ENH: added VR rendering to Vulkan, fixed layout transitions
CLEANUP: moved VR controls to VTK folder
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