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Commit f21c98b6 authored by Alexis Girault's avatar Alexis Girault
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STYLE: Update default scene cam position

to {0,2,5}
parent 78b8c37c
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......@@ -67,7 +67,7 @@ protected:
std::shared_ptr<CameraController> m_cameraController;
Vec3d m_position = Vec3d(1,1,1);
Vec3d m_position = Vec3d(0,2,5);
Vec3d m_focalPoint = WORLD_ORIGIN;
Vec3d m_viewUp = UP_VECTOR;
double m_viewAngle = 60;
......
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