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Commit d9216aa0 authored by Hong Li's avatar Hong Li
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Implement virtual coupling object for Pbd

	-Create PbdRigidObject class for objects that are not deformable but need
	to interact with deformable pbd objects.
	-Create VirtualCouplingPbdObject class, which is inherted from
	PbdRigidObject and TrackingController. The physics and colliding
	geometry(mesh) need to be translate/rotate manually to interact
	with deformable objects, which is different from existing
	VirtualCouplingObject class.
parent 9d00339e
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