ENH: Refactoring and cleaning SceneObject.
* Remove custom renderers * Remove local storage for vertices * Documenting Small format changes all over the place.
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- Core/ViewerBase.cpp 0 additions, 9 deletionsCore/ViewerBase.cpp
- SceneModels/SceneObject.cpp 116 additions, 31 deletionsSceneModels/SceneObject.cpp
- SceneModels/SceneObject.h 124 additions, 119 deletionsSceneModels/SceneObject.h
- SceneModels/StaticSceneObject.h 0 additions, 6 deletionsSceneModels/StaticSceneObject.h
- SceneModels/VegaFEMDeformableSceneObject.cpp 5 additions, 2 deletionsSceneModels/VegaFEMDeformableSceneObject.cpp
- Simulators/VegaFEMModelSimulator.h 1 addition, 0 deletionsSimulators/VegaFEMModelSimulator.h
- Simulators/VegaFemSceneObject.cpp 0 additions, 7 deletionsSimulators/VegaFemSceneObject.cpp
- Simulators/VegaFemSceneObject.h 0 additions, 4 deletionsSimulators/VegaFemSceneObject.h
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