ENH: Render on timer event from window interactor
1) Create a timer on the renderWindowInteractor 2) Render() in 'InteractorStyle::OnTimer()'
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- Base/SimulationManager/imstkInteractorStyle.cpp 16 additions, 2 deletionsBase/SimulationManager/imstkInteractorStyle.cpp
- Base/SimulationManager/imstkInteractorStyle.h 1 addition, 0 deletionsBase/SimulationManager/imstkInteractorStyle.h
- Base/SimulationManager/imstkViewer.cpp 3 additions, 0 deletionsBase/SimulationManager/imstkViewer.cpp
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