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Commit 4a7113d7 authored by Sreekanth Arikatla's avatar Sreekanth Arikatla
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BUG: Sets displacement to the mesh vertices

Sets displacement to the mesh vertices as sum of original positions and the current displacements
parent daa6ccd7
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......@@ -80,6 +80,7 @@ void
Mesh::setInitialVerticesPositions(const std::vector<Vec3d>& vertices)
{
m_initialVerticesPositions = vertices;
m_verticesDisplacements= vertices;
}
const std::vector<Vec3d>&
......@@ -123,14 +124,20 @@ Mesh::setVerticesDisplacements(const std::vector<Vec3d>& diff)
m_verticesDisplacements = diff;
}
void Mesh::setVerticesDisplacements(const Vectord& u)
void
Mesh::setVerticesDisplacements(const Vectord& u)
{
size_t dofId = 0;
for (auto vDisp : m_verticesDisplacements)
for (auto &vDisp : m_verticesDisplacements)
{
vDisp = Vec3d(u(dofId), u(dofId + 1), u(dofId + 2));
dofId += 3;
}
for (auto i = 0; i < m_verticesPositions.size(); i++)
{
m_verticesPositions[i] = m_initialVerticesPositions[i] + m_verticesDisplacements[i];
}
}
const std::vector<Vec3d>&
......
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