Fix renderCube example. Add header files in charge of loading
delegates. The way render delegates need a bit of work.
Showing
- Core/Factory.h 1 addition, 1 deletionCore/Factory.h
- Core/Factory.hpp 2 additions, 2 deletionsCore/Factory.hpp
- Core/RenderDelegate.h 3 additions, 3 deletionsCore/RenderDelegate.h
- Core/SDK.cpp 1 addition, 1 deletionCore/SDK.cpp
- Core/SDK.h 2 additions, 0 deletionsCore/SDK.h
- Core/StaticSceneObject.cpp 2 additions, 0 deletionsCore/StaticSceneObject.cpp
- Core/ViewerBase.cpp 1 addition, 0 deletionsCore/ViewerBase.cpp
- Core/ViewerBase.h 14 additions, 2 deletionsCore/ViewerBase.h
- Examples/renderCube/CMakeLists.txt 1 addition, 1 deletionExamples/renderCube/CMakeLists.txt
- Examples/renderCube/main.cpp 60 additions, 38 deletionsExamples/renderCube/main.cpp
- Examples/vegaFem/main.cpp 0 additions, 5 deletionsExamples/vegaFem/main.cpp
- IO/IO.h 1 addition, 1 deletionIO/IO.h
- IO/IOMesh.cpp 1 addition, 1 deletionIO/IOMesh.cpp
- IO/IOMeshAssimpDelegate.cpp 23 additions, 25 deletionsIO/IOMeshAssimpDelegate.cpp
- IO/IOMeshDelegate.h 2 additions, 0 deletionsIO/IOMeshDelegate.h
- Mesh/SurfaceMesh.cpp 6 additions, 1 deletionMesh/SurfaceMesh.cpp
- Rendering/OpenGLRenderer.cpp 10 additions, 7 deletionsRendering/OpenGLRenderer.cpp
- VTKRendering/VTKMeshRenderDelegate.cpp 6 additions, 4 deletionsVTKRendering/VTKMeshRenderDelegate.cpp
- VTKRendering/VTKPlaneRenderDelegate.cpp 4 additions, 2 deletionsVTKRendering/VTKPlaneRenderDelegate.cpp
- VTKRendering/VTKRenderDelegate.h 5 additions, 3 deletionsVTKRendering/VTKRenderDelegate.h
Loading
Please register or sign in to comment