This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
When running an animation, the geometry should be (usually) cached.
As in ParaView 2, there needs to be an option to turn off geometry caching.
We have also had a lot of problems in the past with geometry caching. When writing a large animation, the cache often exceeds memory and causes the program to crash. Perhaps there could be another option of geometry cache threshold where the cache will automatically be turned off when the size of the geometry x the number of timesteps exceeds this threshold.