GLTF format validation issue when using export scene
When generating a simple data using the wavelet source from paraview and then exporting the scene to the gltf format, the exported file isn't compliant with the gltf validator.
Here is the paraview scene right before exporting it :
Here is the corresponding gltf file.
It seems to be a texture mapping issue, the generated texture seems incorrect since it has the color map in a single 256px line and another line full of yellow :
This incorrect texture leads to some texture clipping in other device using gltf data generated from paraview :
Here is a an example on PowerPoint but it also appears on other softwares such as MeshLab.