OptiX/VisRTX Raytracing Crashes in v5.12.0-RC1
Related issue: #20991
Using the VisRTX ray tracer leads to crashes in ParaView. This behavior was a previously a known issues when using OSMesa off-screen rendering. This behavior now (as of 5.12.0-RC1) also leads to crashes when using the NVidia EGL server which was previously able to run the OptiX ray tracer in 5.11.
Steps to reproduce:
- Download/extract/start ParaView with EGL server (or osmesa or client builtin server)
- Create a sphere (defaults)
- Enable raytracing
- Select OptiX Raytracer (defaults)
This error prints until ParaView crashes
( 366.059s) [paraview ] FrameBuffer.h:79 ERR| VISRTX Error: Could not get color texture.
( 366.059s) [paraview ] FrameBuffer.h:92 ERR| VISRTX Error: Could not get depth texture.
System and Software
- GPU: Quadro T2000 Mobile / Max-Q
- NVidia Drivers (from nvidia-smi)
+---------------------------------------------------------------------------------------+ | NVIDIA-SMI 545.23.06 Driver Version: 545.23.06 CUDA Version: 12.3 | |-----------------------------------------+----------------------+----------------------+
- OS: Ubunutu 20.04 LTS
CC: @cory.quammen @vbolea