OSPRay : can't render in Surface LIC
Surface LIC
+ Enable Raytracing
do a Surface
rendering :
It looks like Surface LIC
is a custom vtk rendering it is expected to doesn't have it with OSPRay. So when we enable raytracing I think we shouldn't have the possibility to set the representation to Surface LIC
in the GUI I guess.
Step to reproduce:
- create a wavelet
- enable raytracing
- set the representation to
Surface LIC