Using textured dataset while coloring by data fails
Step to reproduce :
- Create a sphere
- Use filter
Map texture to sphere
- Color by texture coordinate
- Apply texture in the gouraud shading model
- Result is nonsense
Note that this minimal example in pure VTK is working fine : main.cxx
Also note that applying the texture before coloring by any color result in totally ignoring the texture.
Example of expected result (with the minimal VTK example) :