Link camera between 2D and 3D renderview has different interaction than linking 2D to 2D or 3D to 3D
Windows 10 using ParaView 5.10.0 local client. Also reproduced with 5.9.1 in a parallel client-server connection.
Linking a 2D view to a 3D view has possibly unexpected results. For example, you can zoom in/out on one of the views without affecting the other.
- Wavelet (Default options)
- Slice (Default options)
- Show only the slice
- Split renderview and show the slice again in the new view. Should have one 3D view and one 2D view like the screen shot below:
- Link camera between the views
- Try moving the camera in either renderview. Try zooming in/out on one of the renderviews. They should be zooming together.
Maybe the answer is to force 2D/3D based on which view is being linked.