Link camera between 2D and 3D renderview has different interaction than linking 2D to 2D or 3D to 3D
@patchett2002 @cory.quammen @berkgeveci @maxwelljackson002
Windows 10 using ParaView 5.10.0 local client. Also reproduced with 5.9.1 in a parallel client-server connection.
Linking a 2D view to a 3D view has possibly unexpected results. For example, you can zoom in/out on one of the views without affecting the other.
To reproduce:
- Wavelet (Default options)
- Slice (Default options)
- Show only the slice
- Split renderview and show the slice again in the new view. Should have one 3D view and one 2D view like the screen shot below:
- Link camera between the views
- Try moving the camera in either renderview. Try zooming in/out on one of the renderviews. They should be zooming together.
Maybe the answer is to force 2D/3D based on which view is being linked.