Error Loading Images in 5.9-RC1 in C/S Mode
Hey all, getting a new error with 5.9-rc1 that I figured I would bring up. This bug only appears when in client/sever mode. I use windows client and linux server. I was not getting this error in 5.8, and I don’t get it when not in C/S mode.
Whenever I load in an image (either png or hdr) I get this warning/error. The image I am trying to load is below:
Error Text on Linux Side:
Current framebuffer is bind to framebuffer object 8 color attachment 0: this attachment is a texture with name: 20 its mipmap level is: 4 … (This repeats 7 times) depth attachment : this attachment is empty stencil attachment : this attachment is empty there are 8 draw buffers. draw buffer=GL_COLOR_ATTACHMENT0 draw buffer=GL_COLOR_ATTACHMENT1 draw buffer=GL_COLOR_ATTACHMENT2 draw buffer=GL_COLOR_ATTACHMENT3 draw buffer=GL_COLOR_ATTACHMENT4 draw buffer=GL_COLOR_ATTACHMENT5 draw buffer=GL_NONE draw buffer=GL_NONE read buffer=GL_COLOR_ATTACHMENT0
Error Text on Windows side:
ERROR: In /builds/gitlab-kitware-sciviz-ci/build/superbuild/paraview/src/VTK/Rendering/OpenGL2/vtkOpenGLFramebufferObject.cxx, line 456 vtkOpenGLFramebufferObject (0x7bd5010): Frame buffer object was not initialized correctly. ERROR: In /builds/gitlab-kitware-sciviz-ci/build/superbuild/paraview/src/VTK/Rendering/OpenGL2/vtkOpenGLFramebufferObject.cxx, line 1376 vtkOpenGLFramebufferObject (0x7bd5010): The framebuffer is incomplete : FRAMEBUFFER_INCOMPLETE_ATTACHMENT … this repeats quite a few times
Let me know if I can provide more information.