Changing opacity makes surface disappear
When I change the opacity of surface to less than 1, the surface disappears like opacity is zero. This is very similar to #17553 (closed), but this modification did not dissolved my problem. When this is pvserver, there is no problem. OS is Ubuntu 16.04 LTS, and installed Paraview 5.5.0-RC2-Qt5-MPI-Linux-64bit.
glxinfo | grep OpenGL is following,
OpenGL vendor string: nouveau OpenGL renderer string: NVE7 OpenGL core profile version string: 4.3 (Core Profile) Mesa 17.2.8 OpenGL core profile shading language version string: 4.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: OpenGL version string: 3.0 Mesa 17.2.8 OpenGL shading language version string: 1.30 OpenGL context flags: (none) OpenGL extensions: OpenGL ES profile version string: OpenGL ES 3.1 Mesa 17.2.8 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10 OpenGL ES profile extensions:
I would be grateful if you could help me.