Very hard to replicate crash
@utkarsh.ayachit I just experienced a really hard to replicate crash. Any ideas?
Linux, master (as of today), remote server. Had ruler open, can open, sources/ line open. Was testing AA.
If this isn't enough to replicate (and it probably isn't), just close the bug - or remove the milestone.
Here is what was put out:
Lots of X Errors here.
X Error: GLXBadContext 169
Extension: 152 (Uknown extension)
Minor opcode: 5 (Unknown request)
Resource id: 0x2600407
X Error: BadDrawable (invalid Pixmap or Window parameter) 9
Extension: 154 (Uknown extension)
Minor opcode: 4 (Unknown request)
Resource id: 0x26000fd
X Error: GLXBadContext 169
Extension: 152 (Uknown extension)
Minor opcode: 5 (Unknown request)
Resource id: 0x2600407
X Error: GLXBadContext 169
Extension: 152 (Uknown extension)
Minor opcode: 5 (Unknown request)
Resource id: 0x2600407
X Error: GLXBadContext 169
Extension: 152 (Uknown extension)
Minor opcode: 5 (Unknown request)
Resource id: 0x2600407
X Error: GLXBadContext 169
Extension: 152 (Uknown extension)
Minor opcode: 5 (Unknown request)
Resource id: 0x2600407
<snip>
X Error: GLXBadContext 169
Extension: 152 (Uknown extension)
Minor opcode: 5 (Unknown request)
Resource id: 0x2600407
X Error: GLXBadContext 169
Extension: 152 (Uknown extension)
Minor opcode: 5 (Unknown request)
Resource id: 0x2600407
ERROR: In /projects/viz/paraview/src/ParaView/5.2.0-junk/ParaView5/VTK/Rendering/OpenGL2/vtkShaderProgram.cxx, line 379
vtkShaderProgram (0x4959b60): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
81:
ERROR: In /projects/viz/paraview/src/ParaView/5.2.0-junk/ParaView5/VTK/Rendering/OpenGL2/vtkShaderProgram.cxx, line 380
vtkShaderProgram (0x4959b60):
Segmentation fault (core dumped)