Volume rendering is always doing LOD
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
To reproduce the issue, create a wavelet source and switch the representation to volume. The volume rendering for the static object looks good. But if you hold down the left mouse button and drag to rotate the object, the volume rendering would become blurry. After about one second you release the mouse button, the rendering switched back to the non-blurry one. Please see the attached images.
There is no way to disable LOD for volume rendering. The LOD controls in settings only pertain to surface rendering.