Bounding boxes for interactive rendering
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
When doing an interactive rendering, there are currently two options: render the full resolution mesh or render decimated polygons. Sometimes even the decimated polygons are too large to practically download to the client and the latency of the connection to the server is too high to make remote rendering practical. Thus, it would be helpful if there were a third option (also controlled by threshold?) that would show bounding boxes, locally rendered, for interactive rendering.
This is not a great solution, and we should pursue other ways to improve remote rendering over WANs, but this should be easy to implement and could reduce some user frustration.