Opacity causes multiple servers to loose it's depth buffer
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
ParaView trunk, Linux client, 6 servers.
- Read in g1s1-10fps.e.16.*. All variables on, apply.
- Change Opacity to 0.4.
- D3. Apply.
- Process ID Scalars. Apply.
- Change Opacity to 1.
Notice that the depth buffer seems to actually be backwards!!