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  1. Sep 14, 2016
  2. Sep 08, 2016
  3. Sep 07, 2016
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  5. Sep 05, 2016
    • Max Smolens's avatar
      Consider whether volume transform preserves orientation · d309ca87
      Max Smolens authored
      This commit changes the OpenGL2 GPU volume renderer to consider whether the
      volume transform preserves orientation when orienting polygons. Before, nothing
      was rendered when the transform didn't preserve orientation, presumably due to
      backface culling.
      
      The legacy OpenGL volume renderer handles this case.
      d309ca87
  6. Sep 02, 2016
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