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Added vtkValuePass::FLOATING_POINT for point data.
A field array of point data is uploaded as a vertex attribute and rendered to a float FBO member of the vtkValuePass. The legacy value rendering mode is still supported as INVERTIBLE_LUT.
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- Rendering/Core/Testing/Cxx/CMakeLists.txt 1 addition, 0 deletionsRendering/Core/Testing/Cxx/CMakeLists.txt
- Rendering/Core/Testing/Cxx/TestValuePassFloatingPoint.cxx 283 additions, 0 deletionsRendering/Core/Testing/Cxx/TestValuePassFloatingPoint.cxx
- Rendering/Core/Testing/Data/Baseline/TestValuePassFloatingPoint.png.md5 1 addition, 0 deletions.../Testing/Data/Baseline/TestValuePassFloatingPoint.png.md5
- Rendering/Core/module.cmake 2 additions, 1 deletionRendering/Core/module.cmake
- Rendering/OpenGL2/CMakeLists.txt 2 additions, 0 deletionsRendering/OpenGL2/CMakeLists.txt
- Rendering/OpenGL2/glsl/vtkPolyDataFS.glsl 3 additions, 0 deletionsRendering/OpenGL2/glsl/vtkPolyDataFS.glsl
- Rendering/OpenGL2/glsl/vtkPolyDataVS.glsl 5 additions, 0 deletionsRendering/OpenGL2/glsl/vtkPolyDataVS.glsl
- Rendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx 62 additions, 18 deletionsRendering/OpenGL2/vtkOpenGLPolyDataMapper.cxx
- Rendering/OpenGL2/vtkOpenGLPolyDataMapper.h 3 additions, 0 deletionsRendering/OpenGL2/vtkOpenGLPolyDataMapper.h
- Rendering/OpenGL2/vtkValuePass.cxx 198 additions, 5 deletionsRendering/OpenGL2/vtkValuePass.cxx
- Rendering/OpenGL2/vtkValuePass.h 44 additions, 0 deletionsRendering/OpenGL2/vtkValuePass.h
- Rendering/OpenGL2/vtkValuePassHelper.cxx 191 additions, 0 deletionsRendering/OpenGL2/vtkValuePassHelper.cxx
- Rendering/OpenGL2/vtkValuePassHelper.h 54 additions, 0 deletionsRendering/OpenGL2/vtkValuePassHelper.h
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