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Francois Bertel authored
ENH:Added optional use of texture compression (fast but ugly result), covered by a new regression test. ENH: if non-power-of-two texture is supported, don't resize the volume, the speed-up is more obsvious than the one about compressed texture. BUG: Fixed mismatch number of components in texture loading. BUG:Fixed totally wrong logic in IsTextureSizeSupported().
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