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Francois Bertel authored
BUG:The depth peeling pass has to change LastRenderingUsedDepthPeeling on the renderer to make vtkOpenGLActor decide to set the depth mask or not.
edb4945a
BUG:The depth peeling pass has to change LastRenderingUsedDepthPeeling on the renderer to make vtkOpenGLActor decide to set the depth mask or not.