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  • Ken Martin's avatar
    Add valid image due to different z buffer · 094a7285
    Ken Martin authored
    Different valid image due to OpenGL2 zbuffer having a different
    resolution or linearity. Having looked into the differences
    the zbuffer returns different values in OpenGL2. Sometimes larger
    sometimes smaller. Looking at the resulting points it seems
    like OpenGL2 is producing points closer to the surface, implying
    that it is a more accurate zbuffer. But I hesitate to say that is
    definitely the case. Regardless this image corresponds to the
    zbuffer values returns from the OpenGL2 backend.
    
    Change-Id: I823c371588c4e390b93e2489ec8a6e54ee73ceb5
    094a7285