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test_vtk_topic
f617e2fa
·
test VTK topic against latest PV
·
Jan 03, 2017
test_vtk_commit
c72a8de7
·
test large VTK change to make sure it doesn't kill PV
·
Dec 02, 2016
minor_frambuffer_cleanup
57345fc1
·
switch to more generic vtkFramebufferObjectBase superclass
·
Nov 10, 2016
paraview/paraview!1195
test_vert_vis
e748ce13
·
update VTK to test vert visibility
·
Oct 21, 2016
add_two_baseline_images
7dc18da5
·
add two missing valid images
·
Sep 26, 2016
paraview/paraview!1065
update_tests_cpdm2
8b68f6a9
·
update tests for the new composite poly data mapper
·
Sep 18, 2016
paraview/paraview!1036
fixes_for_new_cpdm2
8a358d3e
·
invertible color changes
·
Sep 18, 2016
test_new_cpdm2
bbe3eb62
·
Everything is awesome!
·
Sep 15, 2016
add_vr_2
fad8e3dc
·
add oculus and vive support to paraview
·
Sep 02, 2016
add_glyph_test
535d8871
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add a test for Glyph3DRepresentation
·
Aug 17, 2016
paraview/paraview!951
glyphrep
c1052718
·
expose some glyph representation options in advanced mode
·
Aug 12, 2016
paraview/paraview!938
add_vr_support
65c13fd4
·
add oculus and openvr/vive support to PV
·
Aug 12, 2016
parallel_LIC_fixes
c8644fdb
·
changed LIC tests to always use CompositeSurfaceLIC
·
Apr 25, 2016
fix_pvslicemapper
bf9e107a
·
Fix some issues with pvimageslicemapper on opengl2
·
Dec 18, 2015
paraview/paraview!539
point_splat_update
04a71fc6
·
Moving forward one commit gets a needed change for point splatting
·
Nov 09, 2015
paraview/paraview!469
point_cloud_gui
0fc192ea
·
Remove unneeded code
·
Nov 06, 2015
paraview/paraview!467
better_pick_debug
83457932
·
Add some debugging code to PVHardwareSelector
·
Nov 04, 2015
paraview/paraview!458
pv_update_for_vtk
783f0dab
·
Compile fix for VTK
·
Oct 09, 2015
transparent_fix
a47d67a5
·
Fix for transparent ocmpositing with OpenGL2
·
Sep 29, 2015
icet_opengl2_fix
7b4eb607
·
Fix for ICET compositing with non black backgrounds OpenGL2
·
Sep 18, 2015
paraview/paraview!387
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