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Kenneth Moreland authored
As a first step to removing dependence on OpenGL of the core IceT, remove all the GL* types (i.e. GLint, GLboolean, GLfloat, etc.). This removes most of the dependence on OpenGL right there. (There are only a limited amount of OpenGL function calls left. As part of this process I have also moved the basic header files out of the include/GL directory and into the base include directory. I also changed the names from ice-t to IceT to better conform to the current name convention.
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