Expose LineMeshToLineMeshCCD Thickness parameter
This parameter effects how far (in meters) the line is resolved/rested at after resolution. This allows it to sort of "float" above the other line and avoids any floating point or multi contact errors. The issue being that if a collision is missed even for one frame the line can pop through and never be resolved.
This parameter is very likely to change with space/scale of the simulation. Currently tuned to meters.
Edited by Andrew Wilson