AppendMesh doesn't work
When using imstk::AppendMesh
I am getting a warning Input 0 invalid
even though the pointers I added via addInputMesh
were non-null. I find the implementation suspect since the requestUpdate function just repeatedly calls for getInput(0)
.
@harald.scheirich also noticed that the way the ports are setup in the constructor and addInputMesh
, there will always be one extra port when requestUpdate
is called.
Notably this filter does not appear to be used or tested anywhere.