- Jul 09, 2015
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- Jun 02, 2015
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Ricardo Ortiz authored
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- Jun 01, 2015
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Ricardo Ortiz authored
Update configuration file so it exports more of vega variables.
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Ricardo Ortiz authored
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- Mar 17, 2015
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Ricardo Ortiz authored
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Ricardo Ortiz authored
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Ricardo Ortiz authored
Fix warnings related to conversion to string literals to char*
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Ricardo Ortiz authored
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- Mar 09, 2015
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Ricardo Ortiz authored
Re-factor the linear solver and sparse integrator
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Ricardo Ortiz authored
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Ricardo Ortiz authored
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Ricardo Ortiz authored
Make solver interfaces more generic makes it easier to plug external linear solver in to the time stepping method.
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Ricardo Ortiz authored
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Ricardo Ortiz authored
Conflicts: src/util/interactiveDeformableSimulator/interactiveDeformableSimulator.cpp
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- Jan 29, 2015
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Ricardo Ortiz authored
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Ricardo Ortiz authored
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Ricardo Ortiz authored
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- Jan 27, 2015
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Ricardo Ortiz authored
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- Jan 22, 2015
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Ricardo Ortiz authored
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- Jan 20, 2015
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Ricardo Ortiz authored
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- Jan 15, 2015
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Ricardo Ortiz authored
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- Dec 30, 2014
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Ricardo Ortiz authored
Some changes to get things building on OS X again.
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David Thompson authored
... when threads and OpenGL support are off.
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David Thompson authored
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David Thompson authored
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David Thompson authored
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David Thompson authored
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- Dec 29, 2014
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David Thompson authored
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- Dec 27, 2014
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Ricardo Ortiz authored
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- Dec 26, 2014
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Ricardo Ortiz authored
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- Dec 22, 2014
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David Thompson authored
It looks for the Xmu library even though it is not a dependency of freeglut3.
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David Thompson authored
... to see if it builds without BLAS/LAPACK.
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David Thompson authored
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David Thompson authored
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David Thompson authored
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David Thompson authored
... now that they are not duplicated in the `include` directory.
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David Thompson authored
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David Thompson authored
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David Thompson authored
This also adds a configuration option named `VegaFEM_ENABLE_OpenGL_SUPPORT` to match Ricardo's build.
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David Thompson authored
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