Skip to content

Implement volume rendering

Michael Migliore requested to merge volume-rendering into master
  • Implements Volume rendering for ImageData (-z)
  • Set a new default LUT
  • Opacity piecewise function is linear from 0 to 1 with an option to inverse it (-i)
  • Use visibility of actors to switch representation instead of modifying mapper
  • Small fix in render passes to enable FXAA and ToneMapping with OSPRay
  • Fix OSPRay tests with VTK master

2020-04-07-225055_window

Fix #22 (closed)

Edited by Michael Migliore

Merge request reports