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Add a systematic approach to traversing VTK's renderables
The basic idea is a uniform means to traverse the various instances that define the visible scene in VTK, inspect their state, and do arbitrary operations (build, synchronize and render thus far) from them. Interactive rendering is the primary use case. Here we traverse and make calls to some external API to draw the scene (e.g. OSPRay). We could potentially write out input files for other packages (e.g. exporters) or do particular transformations with this too.
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- Rendering/SceneGraph/CMakeLists.txt 18 additions, 0 deletionsRendering/SceneGraph/CMakeLists.txt
- Rendering/SceneGraph/Testing/Cxx/CMakeLists.txt 5 additions, 0 deletionsRendering/SceneGraph/Testing/Cxx/CMakeLists.txt
- Rendering/SceneGraph/Testing/Cxx/UnitTests.cxx 251 additions, 0 deletionsRendering/SceneGraph/Testing/Cxx/UnitTests.cxx
- Rendering/SceneGraph/module.cmake 11 additions, 0 deletionsRendering/SceneGraph/module.cmake
- Rendering/SceneGraph/vtkActorNode.cxx 174 additions, 0 deletionsRendering/SceneGraph/vtkActorNode.cxx
- Rendering/SceneGraph/vtkActorNode.h 83 additions, 0 deletionsRendering/SceneGraph/vtkActorNode.h
- Rendering/SceneGraph/vtkCameraNode.cxx 62 additions, 0 deletionsRendering/SceneGraph/vtkCameraNode.cxx
- Rendering/SceneGraph/vtkCameraNode.h 61 additions, 0 deletionsRendering/SceneGraph/vtkCameraNode.h
- Rendering/SceneGraph/vtkLightNode.cxx 83 additions, 0 deletionsRendering/SceneGraph/vtkLightNode.cxx
- Rendering/SceneGraph/vtkLightNode.h 69 additions, 0 deletionsRendering/SceneGraph/vtkLightNode.h
- Rendering/SceneGraph/vtkRendererNode.cxx 221 additions, 0 deletionsRendering/SceneGraph/vtkRendererNode.cxx
- Rendering/SceneGraph/vtkRendererNode.h 69 additions, 0 deletionsRendering/SceneGraph/vtkRendererNode.h
- Rendering/SceneGraph/vtkViewNode.cxx 154 additions, 0 deletionsRendering/SceneGraph/vtkViewNode.cxx
- Rendering/SceneGraph/vtkViewNode.h 115 additions, 0 deletionsRendering/SceneGraph/vtkViewNode.h
- Rendering/SceneGraph/vtkViewNodeCollection.cxx 71 additions, 0 deletionsRendering/SceneGraph/vtkViewNodeCollection.cxx
- Rendering/SceneGraph/vtkViewNodeCollection.h 66 additions, 0 deletionsRendering/SceneGraph/vtkViewNodeCollection.h
- Rendering/SceneGraph/vtkViewNodeFactory.cxx 94 additions, 0 deletionsRendering/SceneGraph/vtkViewNodeFactory.cxx
- Rendering/SceneGraph/vtkViewNodeFactory.h 63 additions, 0 deletionsRendering/SceneGraph/vtkViewNodeFactory.h
- Rendering/SceneGraph/vtkWindowNode.cxx 135 additions, 0 deletionsRendering/SceneGraph/vtkWindowNode.cxx
- Rendering/SceneGraph/vtkWindowNode.h 60 additions, 0 deletionsRendering/SceneGraph/vtkWindowNode.h
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