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TestParallelUnstructuredGridIO.cxx 5.47 KiB
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#include "vtkNew.h"
#include <string>

#include <vtkCell.h>
#include <vtkIdList.h>
#include <vtkMultiProcessController.h>
#include <vtkPoints.h>
#include <vtkUnstructuredGrid.h>
#include <vtkTestUtilities.h>
#include <vtkXMLUnstructuredGridReader.h>
#include <vtkXMLPUnstructuredGridWriter.h>
#include <vtkXMLPUnstructuredGridReader.h>

bool CompareGrids(vtkUnstructuredGrid *s, vtkUnstructuredGrid *t)
{
  if (s->GetNumberOfCells() != t->GetNumberOfCells())
  {
    return false;
  }
  for(vtkIdType i = 0; i < s->GetNumberOfCells(); ++i)
  {
    if (s->GetCellType(i) != t->GetCellType(i))
    {
      return false;
    }
    vtkNew<vtkIdList> sIds, tIds;
    if (s->GetCellType(i) == VTK_POLYHEDRON)
    {
      s->GetFaceStream(i, sIds.GetPointer());
      t->GetFaceStream(i, tIds.GetPointer());
    }
    else
    {
      s->GetCellPoints(i, sIds.GetPointer());
      t->GetCellPoints(i, tIds.GetPointer());
    }
    if (sIds->GetNumberOfIds() != tIds->GetNumberOfIds())
    {
      return false;
    }
    for(vtkIdType j = 0; i < sIds->GetNumberOfIds(); ++j)
      vtkIdType sId = sIds->GetId(j);
      vtkIdType tId = tIds->GetId(j);

      if(sId != tId) return false;
    }
  }

  return true;
}

int TestParallelUnstructuredGridIO(int argc, char* argv[])
{
 vtkNew<vtkPoints> points;

  points->InsertNextPoint(0, 0, 0);
  points->InsertNextPoint(1, 0, 0);
  points->InsertNextPoint(1, 1, 0);
  points->InsertNextPoint(0, 1, 0);

  points->InsertNextPoint(0, 0, 1);
  points->InsertNextPoint(1, 0, 1);
  points->InsertNextPoint(1, 1, 1);
  points->InsertNextPoint(0, 1, 1);

  points->InsertNextPoint(.5, .5, 2);
  points->InsertNextPoint(.5, .5, -1);

  vtkNew<vtkUnstructuredGrid> ug;
  ug->SetPoints(points);

  ug->Allocate(3); // allocate for 3 cells

  vtkNew<vtkIdList> ids;

  // add a hexahedron of the first 8 points (i.e. a cube)
  ids->InsertNextId(0);
  ids->InsertNextId(1);
  ids->InsertNextId(2);
  ids->InsertNextId(3);
  ids->InsertNextId(4);
  ids->InsertNextId(5);
  ids->InsertNextId(6);
  ids->InsertNextId(7);
  ug->InsertNextCell(VTK_HEXAHEDRON, ids.GetPointer());
  ids->Reset();

  // add a polyhedron comprise of the top hexahedron face
  // and four triangles to the 9th point
  ids->InsertNextId(4);
  ids->InsertNextId(5);
  ids->InsertNextId(6);
  ids->InsertNextId(7);
  ids->InsertNextId(8);

  vtkNew<vtkIdList> faces;
  // top face of four points
  faces->InsertNextId(4);

  faces->InsertNextId(4);
  faces->InsertNextId(5);
  faces->InsertNextId(6);
  faces->InsertNextId(7);

  // four triangle side faces, each of three points
  faces->InsertNextId(3);
  faces->InsertNextId(4);
  faces->InsertNextId(5);
  faces->InsertNextId(8);

  faces->InsertNextId(3);
  faces->InsertNextId(5);
  faces->InsertNextId(6);
  faces->InsertNextId(8);

  faces->InsertNextId(3);
  faces->InsertNextId(6);
  faces->InsertNextId(7);
  faces->InsertNextId(8);

  faces->InsertNextId(3);
  faces->InsertNextId(7);
  faces->InsertNextId(4);
  faces->InsertNextId(8);

  // insert the polyhedron cell
  ug->InsertNextCell(VTK_POLYHEDRON, 5, ids.GetPointer()->GetPointer(0), 5, faces.GetPointer()->GetPointer(0));

  // put another pyramid on the bottom towards the 10th point
  faces->Reset();
  ids->Reset();

  // the list of points that the pyramid references
  ids->InsertNextId(0);
  ids->InsertNextId(1);
  ids->InsertNextId(2);
  ids->InsertNextId(3);
  ids->InsertNextId(9);

  // bottom face of four points
  faces->InsertNextId(4);

  faces->InsertNextId(0);
  faces->InsertNextId(1);
  faces->InsertNextId(2);
  faces->InsertNextId(3);

  // four side faces, each of three points
  faces->InsertNextId(3);
  faces->InsertNextId(0);
  faces->InsertNextId(1);
  faces->InsertNextId(9);

  faces->InsertNextId(3);
  faces->InsertNextId(1);
  faces->InsertNextId(2);
  faces->InsertNextId(9);

  faces->InsertNextId(3);
  faces->InsertNextId(2);
  faces->InsertNextId(3);
  faces->InsertNextId(9);

  faces->InsertNextId(3);
  faces->InsertNextId(3);
  faces->InsertNextId(0);
  faces->InsertNextId(9);

  // insert the cell. We now have two pyramids with a cube in between
  ug->InsertNextCell(VTK_POLYHEDRON, 5, ids.GetPointer()->GetPointer(0), 5, faces.GetPointer()->GetPointer(0));

  vtkMultiProcessController* ctrl = vtkMultiProcessController::GetGlobalController();
  vtkNew<vtkXMLPUnstructuredGridWriter> w;
  w->SetController(ctrl);
  w->SetInputData(ug);
  w->SetUseSubdirectory(true);
  char* tempDir = vtkTestUtilities::GetArgOrEnvOrDefault("-T", argc, argv,
                                                         "VTK_TEMP_DIR",
                                                         "Testing/Temporary");
  std::string dir(tempDir);
  std::string fn = dir + "/ug.pvtu";
  w->SetFileName(fn.c_str());
  w->SetDataModeToAscii();
  w->Update();

  ifstream f(fn.c_str());
  if (!f.good())
  {
    std::cerr << "File " << fn << " does not exist." << std::endl;
    return EXIT_FAILURE;
  }

  vtkNew<vtkXMLUnstructuredGridReader> r;
  std::string piece = dir + "/ug/ug_0.vtu";
  r->SetFileName(piece.c_str());
  r->Update();

  // first try reading the piece with a non-parallel reader
  vtkUnstructuredGrid* read = r->GetOutput();
  if (!CompareGrids(ug.GetPointer(), read)) return EXIT_FAILURE;

  // now read the .pvtu file with the paralle reader
  vtkNew<vtkXMLPUnstructuredGridReader> pr;
  pr->SetFileName(fn.c_str());
  // this will give a SIGSEGV on vtkXMLPUnstructuredGridReader::ReadPieceData()
  pr->Update();

  read = pr->GetOutput();
  if (!CompareGrids(ug.GetPointer(), read)) return EXIT_FAILURE;

  return EXIT_SUCCESS;

}