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Commit 69ee1816 authored by Brad King's avatar Brad King
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cmLocalGhsMultiGenerator: Generate targets in dependency order

Use the globally computed target ordering so that we generate all
of a target's dependencies before generating the target itself.
parent c4e296a6
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......@@ -2,10 +2,8 @@
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmLocalGhsMultiGenerator.h"
#include <algorithm>
#include <utility>
#include <cmext/algorithm>
#include <vector>
#include "cmGeneratorTarget.h"
#include "cmGhsMultiTargetGenerator.h"
......@@ -29,34 +27,16 @@ std::string cmLocalGhsMultiGenerator::GetTargetDirectory(
return dir;
}
void cmLocalGhsMultiGenerator::GenerateTargetsDepthFirst(
cmGeneratorTarget* target, std::vector<cmGeneratorTarget*>& remaining)
{
if (!target->IsInBuildSystem()) {
return;
}
// Find this target in the list of remaining targets.
auto it = std::find(remaining.begin(), remaining.end(), target);
if (it == remaining.end()) {
// This target was already handled.
return;
}
// Remove this target from the list of remaining targets because
// we are handling it now.
*it = nullptr;
cmGhsMultiTargetGenerator tg(target);
tg.Generate();
}
void cmLocalGhsMultiGenerator::Generate()
{
std::vector<cmGeneratorTarget*> remaining;
cm::append(remaining, this->GetGeneratorTargets());
for (auto& t : remaining) {
if (t) {
this->GenerateTargetsDepthFirst(t, remaining);
for (cmGeneratorTarget* gt :
this->GlobalGenerator->GetLocalGeneratorTargetsInOrder(this)) {
if (!gt->IsInBuildSystem()) {
continue;
}
cmGhsMultiTargetGenerator tg(gt);
tg.Generate();
}
}
......
......@@ -4,7 +4,6 @@
#include <map>
#include <string>
#include <vector>
#include "cmLocalGenerator.h"
......@@ -37,8 +36,4 @@ public:
void ComputeObjectFilenames(
std::map<cmSourceFile const*, std::string>& mapping,
cmGeneratorTarget const* gt = nullptr) override;
private:
void GenerateTargetsDepthFirst(cmGeneratorTarget* target,
std::vector<cmGeneratorTarget*>& remaining);
};
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