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Make editing model-entity names work.

David Thompson requested to merge dcthomp/smtk:rename-recolor into master

This does not affect attribute (or meshset names), although those should now be un-editable (i.e., double-clicking on the name will have no effect rather than popping up an editor that is ignored).

This also does some work to make colors editable, but does not complete it; the render window is not updated properly.

Edited by David Thompson

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