Boundary is incorrect after loading attribute file
Loading an attribute .sbt file adds a paraview pipeline object to contain any possible geometry. When there is no geometry, the reset camera button seems to include 0,0,0 in the boundary calculation.
To reproduce in Modelbuilder:
- activate ParaView mode
- add a sphere source.
- change the center to 5,0,0
- reset camera - works correctly, zooms to sphere
- Open File, from smtk data, choose attribute/attribute_collection/Basic2DFluid.sbt
- reset camera - incorrect, zooms out to include 0,0,0
Possible solution, from Utkarsh - actor that doesn't have geometry needs to have vtkProp::UseBounds set to false Another possibility - the 3 slice-actors may need to have their creation delayed.
CC: @dcthomp @bob.obara