FEATURE: Make qtModelEntityItem in mesh panel work properly
Add logic for qtModelEntityItem
so that in mesh panel it would associate
selected entities to itself, highlight entity in render view and model
tree when hoovering over and pass selected entities in
qtModelEntityItem to qtSelectionManger.
PS: qtModelEntiyITem
is managered by qtUIManager
, and qtUIManager
now have three instances in CMB which are in qtModelOperationWidget(operator dialog), pqSimBuilderUIManger(model panel) and pqSMTKMeshPanel.