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FEATURE: Make qtModelEntityItem in mesh panel work properly

Add logic for qtModelEntityItem so that in mesh panel it would associate selected entities to itself, highlight entity in render view and model tree when hoovering over and pass selected entities in qtModelEntityItem to qtSelectionManger.

PS: qtModelEntiyITem is managered by qtUIManager, and qtUIManager now have three instances in CMB which are in qtModelOperationWidget(operator dialog), pqSimBuilderUIManger(model panel) and pqSMTKMeshPanel.

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