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Unity builds: exclude C++ module-scanned sources

Ben Boeckel requested to merge ben.boeckel/cmake:cxxmodules-no-unity into master

C++ module-using TUs cannot participate in unity builds due to the uniqueness of the global module fragment and where module statements may exist. Also add a test case for this situation.

Cc: @craig.scott
Backport: release

Edited by Ben Boeckel

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