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Commit 0923b262 authored by Simon Drouin's avatar Simon Drouin
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Fixed chemistry test to build without legacy.

parent 8676a995
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......@@ -23,6 +23,7 @@
#include "vtkOpenGLSphereMapper.h"
#include "vtkNew.h"
#include "vtkProperty.h"
#include "vtkShaderProperty.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderWindow.h"
#include "vtkRenderer.h"
......@@ -87,10 +88,11 @@ int TestPDBBallAndStickShadowsDOFSSAA(int argc, char *argv[])
actor->GetProperty()->SetSpecular(0.4);
actor->GetProperty()->SetSpecularPower(40);
vtkShaderProperty * sp = actor->GetShaderProperty();
// we override the default shader very slightly so that
// the ambient color component is scaled off the diffuse
molmapper->GetFastAtomMapper()->AddShaderReplacement(
vtkShader::Fragment, // in the fragment shader
sp->AddFragmentShaderReplacement(
"//VTK::Color::Impl",
true, // before the standard replacements
"//VTK::Color::Impl\n" // we still want the default
......
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