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Ben Boeckel
iMSTK
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f71dd9c4bf39109b8d483cd5b8ff2e1e3aacc1a9
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Created with Raphaël 2.2.0
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REFAC: Remove imstkDecal
ENH: Uncrustify
ENH: Add tests for Eventobject
Add tetrahedral mesh rendering test
Create a set of tests for creating and rendering each analytical geometry
ENH:Add a main to run the unittests
ENH: find the git-lfs executable
ENH: Documentation updates
BUG: Fix issue with updating the hash
BUG: Add missing file
ENH: pull data from external lfs
Merge branch 'fix/surfacemeshdistancetransform' into 'master'
Merge branch 'ConfigFix' into 'master'
Merge branch 'NoShadingModel' into 'master'
ENH: Remove margin from default bounds
Merge branch 'master' into fix/surfacemeshdistancetransform
ENH: Option to not use a shading/lighting model
BUG: iMSTK no longer overwrites the CMAKE_MODULE_PATH in its config
Merge branch 'fix/wrong-default' into 'master'
Merge branch 'cleanUp' into 'master'
BUG: incorrect default for PHYSX
REFAC: Clean up rendering example
REFAC: Move impl to cpp files
Merge branch 'feature/physx-switch' into 'master'
ENH: Make physx optional
REFAC: Remove apiutils
Merge branch 'fix/filter-check' into 'master'
BUG: remove superflous consistency check
Merge branch 'fix/remove-light-warning' into 'master'
BUG: use a direct check for light existance
DOC: Fix comments
Merge branch 'addSceneTests' into 'master'
BUG: Fix scene light test
REFAC: Remove name from the light class
ENH: Adds tests for scene class
BUG: Fix Scene::computeBoundingBox for empty scene
REFAC: Remove redundant public api in scene class
REFAC: Move light classes into their own headers
BUG: fix default margin value
REFAC: Change interface for bounds in SurfaceMeshDistanceTransform
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