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Ben Boeckel
iMSTK
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d62a69aa104806cec41d513e40baf4485f0109b5
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v6.0.0
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7 results
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Created with Raphaël 2.2.0
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ENH: Add separate switch for logging
BUG: Fix bug in hasMessages
ENH: Add Dependent options with regards to Unity build
ENH: Create Confiuration file for C#
BUG: Fix CSharp examples
gitlab-ci: restore `pages` job to create Doxygen
gitlab-ci: add basic configuration for Windows
imstkAddUncrustifyCustomTarget: only glob up iMSTK's sources
Merge branch 'fix/point-cylinder-typename' into 'master'
BUG: Correct handling of size and mapped ptrs in new copy
ENH: Introduce class member type to note the template parameters
g3log: fix MSVC assumption
ENH: Additional tests for testPlaneToSphere
ENH: Avoid extra allocations on assignment
Merge branch 'feature/error-handling-2' into 'master'
master
master
Merge branch 'fix/update-readme' into 'master'
REFAC: Rename new logger to LoggerSynchronous
Merge branch 'PROC-update-license-header-item' into 'master'
PROC: PR checklist update license header item
Merge branch 'MeshToMeshRename' into 'master'
REFAC: Rename MeshToMeshBruteForceCD to ClosedSurfaceMeshToMeshCD
BUG: Fix class name for PointSetToCylinder
ENH: Unity loggers log to file as well
Merge branch 'pointSetCylinderCollisionDetection' into 'master'
TEST: Add visual test
STYLE: Uncrustify
BUG: Add entry in CMakeLists
BUG: Fix Plane to Sphere collision test bug
ENH: Add support for PointSet to Cylinder CD
FIX: swig wrapper compilation issue
Merge branch 'IOAndTextureFix' into 'master'
DOC: update readme
ENH: Enable C# and Unity to catch exceptions posted by C++ code
ENH: Add common switch to enable build for unity
Merge branch 'MshReader' into 'master'
ENH: Add second logger to enable unity to catch issue thrown by failed CHECK or FATAL messages
BUG: Add Missing include files
REFAC: Improve comments, modern c++, couple other minor improvements, add hexahedral mesh test, tests validate contents
ENH: Binary Msh reader & ascii refactor
Merge branch 'feature/const-begin-end' into 'master'
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