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Ben Boeckel
iMSTK
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3b41b3e10718192778b86bec0a98fdae586f51cd
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Created with Raphaël 2.2.0
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Merge branch 'feature/rotational-offset' into 'master'
Merge branch 'ImplicitColorCast' into 'master'
BUG: Fix trailing slash
Merge branch 'master' into feature/lfs-external
REFAC: Update visuals not called with render delegate update
REFAC: Remove remaining references to DebugRenderGeometry
REFAC: Add set zero to make more clear how it behaves with directional light
REFAC: SurfaceMeshFlyingEdges should not generate scalars or gradients
REFAC: Removed unused include
BUG: Normals should not be generated on import
Merge branch 'CDElementFix' into 'master'
Merge branch 'feature/external-library-documentatio' into 'master'
DOC: Add documentation on how to add an external dependency
ENH: Add Testing
ENH: Add effector offset to tracking device
BUG: Replace CDElementVector with STL vector
BUG: fix error in resize
REFAC: Reduce number of allocation in array classes
BUG: Fix issue where VRPN can't be found from a project depending on iMSTK
Merge branch 'BowlUpdate' into 'master'
REFAC: PlaneToSphere now SurfaceMeshtoSphere
Merge branch 'MouseUsage' into 'master'
ENH: Improve building
ENH:CMake infrastructure to build examples in Visual Studio
FIX: logic error in getButton
Merge branch 'master' into feature/lfs-external
BUG: Fix builds
Merge branch 'ModifiableLights' into 'master'
Merge branch 'SPHPerfImprove' into 'master'
COMP: ignore CollisionData::elementsA,B, CollisionElement:m_elemnt,m_type
STYL: uncrustify
ENH: fix build
Merge branch 'SphereCDTest' into 'master'
PERF: Remove use of STL pow in SPH
ENH: Lights properties can change at runtime, attenuation added
ENH: cleanup and documentation
ENH: Add Refactored VRPN Device
BUG: disable haptics in VRPN for now due to library find issues
added vrpnTracker
COMP: update cs examples
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