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Created with Raphaël 2.2.07Jul6321Jun1815919May1817161512111098326Apr252221191817141312111087654331Mar292827262422211514139828Feb272421631Jan30262465320Dec8630Nov292319171615141110983131Oct30282726252420191817107654329Sep27252322217119Aug11985432129Jul282725222115131221Jun2016151096230May292726232019181716131110976432129Apr2726242322191815131211987654131Mar292825242322211716151098328Jan2625242220ENH: Add get set functions for density and max. neighbor distanceENH: Added custom mapper class and restructured light classesSTYLE: Uncrustify changes to the sourceENH: Add PBD fluid benchmark exampleENH: Add PBD fluid test exampleENH: Integrate the constant density constraint with rest of PBD workflowENH: Add PBD constant density constraintMerge branch 'removeCellConsistencyEnforcement' into 'master'Merge branch 'unc-use' into 'master'PERF: Move vtk cell consistency check to utilityMerge branch 'fixUnscrutifyTestFailure' into 'master'STYLE: Clear uncrustify test failure errorsMerge branch 'cylinderScalingBug' into 'master'BUG: Do not scale the cylinder based on radiusMerge branch 'objectControllerOffsetBug' into 'master'BUG: Do not set the object controller offsets from the objectsMerge branch 'addVisibilityOption' into 'master'ENH: Test the visibility on/offENH: Add option to turn on/off visibility of renderable objectMerge branch 'sphereToCylinderCD' into 'master'ENH: Adds test example for cylinder-sphere collisionENH: Add collision between cylinder and sphereDOC: expanding section about use of uncrustifyMerge branch 'removeCustomCamControllers' into 'master' STYLE: Remove custom FLS Camera controller sourcesMerge branch 'FLSCleanup' into 'master' ENH: Replaced atuomatic calibration with a preset calibration valueENH: Added keypress recalibration fo IMUMerge branch 'FlatShadingMaterial' into 'master' ENH: Added flat shading to RenderMaterialMerge branch 'HDAPIErrorFlush' into 'master' STYLE: Uncrustify changes to the sourceBUG: Old errors cause new HDAPI devices to appear to failMerge branch 'setTextureRepeatOffByDefault' into 'master' ENH: Set texture repeat mode to off by defaultMerge branch 'CameraHeadIMU' into 'master' STYLE: Uncrustify correctionsCOMP: Removed Arduino Sketch to avoid uncrustify issuesENH: Scope angulation now functioning correctlyMerge branch 'addCylinderAnalyticalGeometry' into 'master'
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