- Oct 31, 2016
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Sreekanth Arikatla authored
1. Seperate files for separate Pbd colliison constrain classes 2. Preincrement lop variables 3. Refactor collision constraint classes: remove raw pointers, using auto, style corrections 4. Move pbd constraints to seperate folder within constraint folder 5. Clears warnings in Physics module
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- Jul 25, 2016
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Sreekanth Arikatla authored
Style enforcement and add comments over the entire code
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- Jun 10, 2016
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Alexis Girault authored
1) Change the interactionPair structure to save only one collisiondata per structure, and inform the collisionhandling of a "side" defining which object it is handling, therefore which way it needs to read the collisionData 2) Update MeshToMeshCD to properly populate data based on 1.
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- May 30, 2016
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Alexis Girault authored
Will be stored in each object
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- May 26, 2016
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Alexis Girault authored
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Alexis Girault authored
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