Skip to content
Snippets Groups Projects
Commit d8187608 authored by Sreekanth Arikatla's avatar Sreekanth Arikatla Committed by Andrew Wilson
Browse files

Add sphere to cylinder CD test

parent 402658ea
No related branches found
No related tags found
No related merge requests found
/*=========================================================================
Library: iMSTK
Copyright (c) Kitware, Inc. & Center for Modeling, Simulation,
& Imaging in Medicine, Rensselaer Polytechnic Institute.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0.txt
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
=========================================================================*/
#include "gtest/gtest.h"
#include "imstkSphereToCylinderCD.h"
#include "imstkSphere.h"
#include "imstkCylinder.h"
using namespace imstk;
TEST(imstkSphereToCylinderCDTest, IntersectionTestAB)
{
SphereToCylinderCD m_sphereToCylinderCD;
auto sphere = std::make_shared<Sphere>(Vec3d(0.0, 1.0, 0.0), 0.75);
auto cylinder = std::make_shared<Cylinder>();
m_sphereToCylinderCD.setInput(sphere, 0);
m_sphereToCylinderCD.setInput(cylinder, 1);
m_sphereToCylinderCD.setGenerateCD(true, true); // Generate both A and B
m_sphereToCylinderCD.update();
std::shared_ptr<CollisionData> colData = m_sphereToCylinderCD.getCollisionData();
// Should be one element per side
EXPECT_EQ(1, colData->elementsA.getSize());
EXPECT_EQ(1, colData->elementsB.getSize());
// That element should be a point directional element
EXPECT_EQ(CollisionElementType::PointDirection, colData->elementsA[0].m_type);
EXPECT_EQ(CollisionElementType::PointDirection, colData->elementsB[0].m_type);
// Sphere A (which is below B), should be pushed down, while sphere B (above A), should be pushed up
EXPECT_EQ(Vec3d(0.0, 1.0, 0.0), colData->elementsA[0].m_element.m_PointDirectionElement.dir);
EXPECT_EQ(Vec3d(0.0, -1.0, 0.0), colData->elementsB[0].m_element.m_PointDirectionElement.dir);
// Should have depths of 0.5
EXPECT_EQ(0.25, colData->elementsA[0].m_element.m_PointDirectionElement.penetrationDepth);
EXPECT_EQ(0.25, colData->elementsB[0].m_element.m_PointDirectionElement.penetrationDepth);
// Contacts should be on the surface of spheres
EXPECT_EQ(Vec3d(0.0, 0.25, 0.0), colData->elementsA[0].m_element.m_PointDirectionElement.pt);
EXPECT_EQ(Vec3d(0.0, 0.5, 0.0), colData->elementsB[0].m_element.m_PointDirectionElement.pt);
}
TEST(imstkSphereToCylinderCDTest, NonIntersectionTestAB)
{
SphereToCylinderCD m_sphereToCylinderCD;
auto sphere = std::make_shared<Sphere>(Vec3d(0.0, 1.0, 0.0), 0.4);
auto cylinder = std::make_shared<Cylinder>();
m_sphereToCylinderCD.setInput(sphere, 0);
m_sphereToCylinderCD.setInput(cylinder, 1);
m_sphereToCylinderCD.setGenerateCD(true, true); // Generate both A and B
m_sphereToCylinderCD.update();
std::shared_ptr<CollisionData> colData = m_sphereToCylinderCD.getCollisionData();
// Should be no elements
EXPECT_EQ(0, colData->elementsA.getSize());
EXPECT_EQ(0, colData->elementsB.getSize());
}
int
imstkSphereToCylinderCDTest(int argc, char* argv[])
{
// Init Google Test & Mock
::testing::InitGoogleTest(&argc, argv);
// Run tests with gtest
return RUN_ALL_TESTS();
}
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment