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Ben Boeckel
iMSTK
Commits
9c81fe38
Commit
9c81fe38
authored
3 years ago
by
Andrew Wilson
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REFAC: Update some comments
parent
5ad75f9f
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Examples/RBD/RbdSDFCollision/RbdSDFCollisionExample.cpp
+0
-1
0 additions, 1 deletion
Examples/RBD/RbdSDFCollision/RbdSDFCollisionExample.cpp
Source/Rendering/imstkRenderer.h
+3
-3
3 additions, 3 deletions
Source/Rendering/imstkRenderer.h
with
3 additions
and
4 deletions
Examples/RBD/RbdSDFCollision/RbdSDFCollisionExample.cpp
+
0
−
1
View file @
9c81fe38
...
...
@@ -191,7 +191,6 @@ main()
LOG
(
INFO
)
<<
" | u - rotate left"
;
LOG
(
INFO
)
<<
" | o - rotate right"
;
// Not perfectly thread safe movement lambda, ijkl movement instead of wasd because d is already used
std
::
shared_ptr
<
KeyboardDeviceClient
>
keyDevice
=
viewer
->
getKeyboardDevice
();
const
Vec3d
dx
=
scene
->
getActiveCamera
()
->
getPosition
()
-
scene
->
getActiveCamera
()
->
getFocalPoint
();
connect
<
Event
>
(
sceneManager
,
&
SceneManager
::
postUpdate
,
[
&
](
Event
*
)
...
...
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Source/Rendering/imstkRenderer.h
+
3
−
3
View file @
9c81fe38
...
...
@@ -31,9 +31,9 @@ struct SSAOConfig
{
bool
m_enableSSAO
=
false
;
bool
m_SSAOBlur
=
false
;
// blur occlusion
double
m_SSAORadius
=
0.1
;
//
comparison
radius
double
m_SSAOBias
=
0.001
;
//
comparison bias
unsigned
int
m_KernelSize
=
128
;
//
n
umber of samples us
ed
double
m_SSAORadius
=
0.1
;
//
Sampling
radius
double
m_SSAOBias
=
0.001
;
//
Bias/offset
unsigned
int
m_KernelSize
=
128
;
//
N
umber of samples
in the radi
us
};
struct
RendererConfig
...
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