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Commit 6fb6e835 authored by Andrew Wilson's avatar Andrew Wilson :elephant:
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BUG: OneToOneMap now works with meshes that differ, tolerance can be set as well

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/*=========================================================================
Library: iMSTK
Copyright (c) Kitware, Inc. & Center for Modeling, Simulation,
& Imaging in Medicine, Rensselaer Polytechnic Institute.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0.txt
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
=========================================================================*/
#include "imstkOneToOneMap.h"
......@@ -39,50 +33,44 @@ OneToOneMap::compute()
m_oneToOneMap.clear();
ParallelUtils::SpinLock lock;
bool bValid = true;
std::shared_ptr<VecDataArray<double, 3>> masterVerticesPtr = meshMaster->getInitialVertexPositions();
const VecDataArray<double, 3>& masterVertices = *masterVerticesPtr;
std::shared_ptr<VecDataArray<double, 3>> slaveVerticesPtr = meshSlave->getInitialVertexPositions();
const VecDataArray<double, 3>& slaveVertices = *slaveVerticesPtr;
// For every vertex on the slave, find corresponding one on the master
ParallelUtils::parallelFor(meshSlave->getNumVertices(),
[&](const size_t nodeId)
{
if (!bValid) // If map is invalid, no need to check further
{
return;
}
// Find the enclosing or closest tetrahedron
size_t matchingNodeId;
if (!findMatchingVertex(meshMaster, meshSlave->getVertexPosition(nodeId), matchingNodeId))
if (!findMatchingVertex(masterVertices, slaveVertices[nodeId], matchingNodeId))
{
LOG(WARNING) << "Could not find matching node for the node " << nodeId;
bValid = false;
return;
}
// Add to the map
// Note: This replaces the map if one with <nodeId> already exists
lock.lock();
m_oneToOneMap[nodeId] = matchingNodeId;
m_oneToOneMap[nodeId] = matchingNodeId; // slave index -> master index
lock.unlock();
});
if (!bValid)
{
m_oneToOneMap.clear();
return;
}
// Copy data from map to vector for parallel processing
m_oneToOneMapVector.resize(0);
for (auto kv: m_oneToOneMap)
for (auto kv : m_oneToOneMap)
{
m_oneToOneMapVector.push_back({ kv.first, kv.second });
}
}
bool
OneToOneMap::findMatchingVertex(const std::shared_ptr<PointSet>& masterMesh, const Vec3d& p, size_t& nodeId)
OneToOneMap::findMatchingVertex(const VecDataArray<double, 3>& masterVertices, const Vec3d& p, size_t& nodeId)
{
for (size_t idx = 0; idx < masterMesh->getNumVertices(); ++idx)
const double eps2 = m_epsilon * m_epsilon;
for (size_t idx = 0; idx < masterVertices.size(); ++idx)
{
if (masterMesh->getInitialVertexPosition(idx) == p)
if ((masterVertices[idx] - p).squaredNorm() < eps2)
{
nodeId = idx;
return true;
......@@ -94,55 +82,7 @@ OneToOneMap::findMatchingVertex(const std::shared_ptr<PointSet>& masterMesh, con
bool
OneToOneMap::isValid() const
{
auto meshMaster = std::dynamic_pointer_cast<PointSet>(m_master);
auto meshSlave = std::dynamic_pointer_cast<PointSet>(m_slave);
#if defined(DEBUG) || defined(_DEBUG) || !defined(NDEBUG)
CHECK(dynamic_cast<PointSet*>(m_master.get()) && dynamic_cast<PointSet*>(m_slave.get())) <<
"Failed to cast from geometry to pointset";
#endif
const size_t numVertMaster = meshMaster->getNumVertices();
const size_t numVertSlave = meshSlave->getNumVertices();
bool valid = true;
ParallelUtils::parallelFor(m_oneToOneMapVector.size(),
[&](const size_t idx) {
if (!valid) // If map is invalid, no need to check further
{
return;
}
const auto& mapValue = m_oneToOneMapVector[idx];
if (mapValue.first >= numVertSlave
&& mapValue.second >= numVertMaster)
{
valid = false;
}
});
// check conformity
if (valid)
{
ParallelUtils::parallelFor(meshSlave->getNumVertices(), [&](const size_t nodeId)
{
const Vec3d& p = meshSlave->getVertexPosition(nodeId);
bool matchFound = false;
for (size_t idx = 0; idx < meshMaster->getNumVertices(); ++idx)
{
if (meshMaster->getInitialVertexPosition(idx) == p)
{
matchFound = true;
break;
}
}
if (!matchFound)
{
valid = false;
}
});
}
return valid;
return true;
}
void
......@@ -152,7 +92,7 @@ OneToOneMap::setMap(const std::map<size_t, size_t>& sourceMap)
// Copy data from map to vector for parallel processing
m_oneToOneMapVector.resize(0);
for (auto kv: m_oneToOneMap)
for (auto kv : m_oneToOneMap)
{
m_oneToOneMapVector.push_back({ kv.first, kv.second });
}
......@@ -236,4 +176,4 @@ OneToOneMap::getMapIdx(const size_t& idx)
#endif
return m_oneToOneMap[idx];
}
} // imstk
} // imstk
\ No newline at end of file
/*=========================================================================
Library: iMSTK
Copyright (c) Kitware, Inc. & Center for Modeling, Simulation,
& Imaging in Medicine, Rensselaer Polytechnic Institute.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0.txt
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
=========================================================================*/
#pragma once
#include "imstkGeometryMap.h"
#include "imstkTypes.h"
namespace imstk
{
template<typename T, int N> class VecDataArray;
class PointSet;
///
......@@ -56,6 +52,7 @@ public:
///
virtual ~OneToOneMap() override = default;
public:
///
/// \brief Compute the tetra-triangle mesh map
///
......@@ -92,20 +89,31 @@ public:
void setSlave(std::shared_ptr<Geometry> slave) override;
///
/// \brief
/// \brief Get the corresponding master index, given a slave index
/// \param index on the slave geometry
///
size_t getMapIdx(const size_t& idx) override;
///
/// \brief Set the tolerance, that is the distance to consider
/// two points equivalent/corresponding
///
void setTolerance(const double tolerance) { m_epsilon = tolerance; }
double getTolerance() const { return m_epsilon; }
protected:
///
/// \brief Returns the first matching vertex
///
bool findMatchingVertex(const std::shared_ptr<PointSet>& masterMesh, const Vec3d& p, size_t& nodeId);
bool findMatchingVertex(const VecDataArray<double, 3>& masterMesh, const Vec3d& p, size_t& nodeId);
std::map<size_t, size_t> m_oneToOneMap; ///> One to one mapping data
// This vector is for parallel processing, it should contain identical data as m_oneToOneMap
std::vector<std::pair<size_t, size_t>> m_oneToOneMapVector; ///> One to one mapping data
std::vector<std::pair<size_t, size_t>> m_oneToOneMapVector; ///> One to one mapping data
double m_epsilon = IMSTK_DOUBLE_EPS; // Tolerance for considering two points equivalent
};
} // imstk
} // imstk
\ No newline at end of file
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