-
- Downloads
COMP: Removes problemState base class and misc.
Removes problemState base class Initialize methods now return bool
Showing
- Base/Collision/CollisionHandling/imstkPenaltyMeshToRigidCH.cpp 3 additions, 2 deletions...Collision/CollisionHandling/imstkPenaltyMeshToRigidCH.cpp
- Base/DynamicalModels/ObjectModels/imstkDeformableBodyModel.h 0 additions, 1 deletionBase/DynamicalModels/ObjectModels/imstkDeformableBodyModel.h
- Base/DynamicalModels/ObjectStates/imstkPbdState.h 1 addition, 2 deletionsBase/DynamicalModels/ObjectStates/imstkPbdState.h
- Base/DynamicalModels/ObjectStates/imstkProblemState.h 0 additions, 47 deletionsBase/DynamicalModels/ObjectStates/imstkProblemState.h
- Base/DynamicalModels/ObjectStates/imstkVectorizedState.h 1 addition, 2 deletionsBase/DynamicalModels/ObjectStates/imstkVectorizedState.h
- Base/Scene/imstkScene.cpp 1 addition, 1 deletionBase/Scene/imstkScene.cpp
- Base/SceneElements/Objects/imstkCollidingObject.cpp 9 additions, 0 deletionsBase/SceneElements/Objects/imstkCollidingObject.cpp
- Base/SceneElements/Objects/imstkCollidingObject.h 1 addition, 7 deletionsBase/SceneElements/Objects/imstkCollidingObject.h
- Base/SceneElements/Objects/imstkDeformableObject.cpp 3 additions, 1 deletionBase/SceneElements/Objects/imstkDeformableObject.cpp
- Base/SceneElements/Objects/imstkDeformableObject.h 1 addition, 2 deletionsBase/SceneElements/Objects/imstkDeformableObject.h
- Base/SceneElements/Objects/imstkDynamicObject.cpp 1 addition, 7 deletionsBase/SceneElements/Objects/imstkDynamicObject.cpp
- Base/SceneElements/Objects/imstkDynamicObject.h 13 additions, 1 deletionBase/SceneElements/Objects/imstkDynamicObject.h
- Base/SceneElements/Objects/imstkKinematicState.cpp 0 additions, 2 deletionsBase/SceneElements/Objects/imstkKinematicState.cpp
- Base/SceneElements/Objects/imstkPbdObject.cpp 19 additions, 8 deletionsBase/SceneElements/Objects/imstkPbdObject.cpp
- Base/SceneElements/Objects/imstkPbdObject.h 1 addition, 1 deletionBase/SceneElements/Objects/imstkPbdObject.h
- Base/SceneElements/Objects/imstkVirtualCouplingPBDObject.cpp 2 additions, 2 deletionsBase/SceneElements/Objects/imstkVirtualCouplingPBDObject.cpp
Loading
Please register or sign in to comment