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Merge branch 'UnityIntegration' into 'master'
Unity integration See merge request iMSTK/iMSTK!400
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- Examples/MultipleScenes/multipleScenes.cpp 1 addition, 1 deletionExamples/MultipleScenes/multipleScenes.cpp
- Examples/PBDVolume/PBDVolumeExample.cpp 1 addition, 1 deletionExamples/PBDVolume/PBDVolumeExample.cpp
- Source/DynamicalModels/ObjectModels/imstkAbstractDynamicalModel.cpp 67 additions, 0 deletions...amicalModels/ObjectModels/imstkAbstractDynamicalModel.cpp
- Source/DynamicalModels/ObjectModels/imstkAbstractDynamicalModel.h 23 additions, 3 deletions...ynamicalModels/ObjectModels/imstkAbstractDynamicalModel.h
- Source/DynamicalModels/ObjectModels/imstkFEMDeformableBodyModel.cpp 9 additions, 16 deletions...amicalModels/ObjectModels/imstkFEMDeformableBodyModel.cpp
- Source/DynamicalModels/ObjectModels/imstkFEMDeformableBodyModel.h 0 additions, 7 deletions...ynamicalModels/ObjectModels/imstkFEMDeformableBodyModel.h
- Source/DynamicalModels/ObjectModels/imstkPbdModel.cpp 2 additions, 1 deletionSource/DynamicalModels/ObjectModels/imstkPbdModel.cpp
- Source/DynamicalModels/ObjectModels/imstkPbdModel.h 12 additions, 7 deletionsSource/DynamicalModels/ObjectModels/imstkPbdModel.h
- Source/DynamicalModels/ObjectModels/imstkRigidBodyModel.cpp 0 additions, 39 deletionsSource/DynamicalModels/ObjectModels/imstkRigidBodyModel.cpp
- Source/DynamicalModels/ObjectModels/imstkRigidBodyModel.h 9 additions, 13 deletionsSource/DynamicalModels/ObjectModels/imstkRigidBodyModel.h
- Source/DynamicalModels/ObjectModels/imstkSPHModel.cpp 10 additions, 2 deletionsSource/DynamicalModels/ObjectModels/imstkSPHModel.cpp
- Source/DynamicalModels/ObjectModels/imstkSPHModel.h 6 additions, 9 deletionsSource/DynamicalModels/ObjectModels/imstkSPHModel.h
- Source/Scene/SceneElements/Objects/imstkPbdObject.h 0 additions, 2 deletionsSource/Scene/SceneElements/Objects/imstkPbdObject.h
- Source/SimulationManager/imstkSimulationManager.h 2 additions, 2 deletionsSource/SimulationManager/imstkSimulationManager.h
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